定义面向业务的命令而不是通用CRUD。命令将领域语言带入你的API,并启用命令查询职责分离(CQRS)模式。
快速开始
#[derive(Entity)]
#[entity(table = "users", commands)]
#[command(Register)]
#[command(UpdateEmail: email)]
#[command(Deactivate, requires_id)]
pub struct User {
#[id]
pub id: Uuid,
#[field(create, update, response)]
pub email: String,
#[field(create, response)]
pub name: String,
#[field(response)]
pub active: bool,
}
生成的代码
命令结构体
/// User上Register操作的命令载荷。
#[derive(Debug, Clone)]
pub struct RegisterUser {
pub email: String,
pub name: String,
}
/// User上UpdateEmail操作的命令载荷。
#[derive(Debug, Clone)]
pub struct UpdateEmailUser {
pub id: Uuid,
pub email: String,
}
/// User上Deactivate操作的命令载荷。
#[derive(Debug, Clone)]
pub struct DeactivateUser {
pub id: Uuid,
}
命令枚举
/// User实体的命令枚举。
#[derive(Debug, Clone)]
pub enum UserCommand {
Register(RegisterUser),
UpdateEmail(UpdateEmailUser),
Deactivate(DeactivateUser),
}
impl EntityCommand for UserCommand {
fn kind(&self) -> CommandKind {
match self {
UserCommand::Register(_) => CommandKind::Create,
UserCommand::UpdateEmail(_) => CommandKind::Update,
UserCommand::Deactivate(_) => CommandKind::Custom,
}
}
fn name(&self) -> &'static str {
match self {
UserCommand::Register(_) => "Register",
UserCommand::UpdateEmail(_) => "UpdateEmail",
UserCommand::Deactivate(_) => "Deactivate",
}
}
}
结果枚举
/// User命令执行的结果枚举。
#[derive(Debug, Clone)]
pub enum UserCommandResult {
Register(User),
UpdateEmail(User),
Deactivate,
}
Handler Trait
/// 处理User命令的异步trait。
#[async_trait]
pub trait UserCommandHandler: Send + Sync {
type Error: std::error::Error + Send + Sync;
type Context: Send + Sync;
/// 将命令分派到适当的处理器。
async fn handle(&self, cmd: UserCommand, ctx: &Self::Context)
-> Result<UserCommandResult, Self::Error>;
/// 处理Register命令。
async fn handle_register(&self, cmd: RegisterUser, ctx: &Self::Context)
-> Result<User, Self::Error>;
/// 处理UpdateEmail命令。
async fn handle_update_email(&self, cmd: UpdateEmailUser, ctx: &Self::Context)
-> Result<User, Self::Error>;
/// 处理Deactivate命令。
async fn handle_deactivate(&self, cmd: DeactivateUser, ctx: &Self::Context)
-> Result<(), Self::Error>;
}
命令语法参考
基本命令
使用所有 #[field(create)] 字段:
#[command(Register)]
// 生成:RegisterUser { email, name }
特定字段
仅使用指定字段(自动添加 requires_id):
#[command(UpdateEmail: email)]
// 生成:UpdateEmailUser { id, email }
#[command(UpdateProfile: name, bio, avatar)]
// 生成:UpdateProfileUser { id, name, bio, avatar }
仅ID命令
只添加ID字段:
#[command(Deactivate, requires_id)]
// 生成:DeactivateUser { id }
#[command(Delete, requires_id, kind = "delete")]
// 生成:DeleteUser { id },返回 ()
自定义载荷
使用外部结构体:
pub struct TransferPayload {
pub from_account: Uuid,
pub to_account: Uuid,
pub amount: i64,
}
#[command(Transfer, payload = "TransferPayload")]
// 直接使用TransferPayload
自定义结果
使用自定义结果类型:
pub struct TransferResult {
pub transaction_id: Uuid,
pub success: bool,
}
#[command(Transfer, payload = "TransferPayload", result = "TransferResult")]
// 返回TransferResult而不是实体
Source选项
控制使用哪些字段:
#[command(Create, source = "create")] // 使用#[field(create)]字段(默认)
#[command(Modify, source = "update")] // 使用#[field(update)]字段(可选)
#[command(Ping, source = "none")] // 无载荷字段
Kind提示
影响结果类型推断:
#[command(Create, kind = "create")] // 返回实体(默认)
#[command(Update, kind = "update")] // 返回实体
#[command(Remove, kind = "delete")] // 返回 ()
#[command(Process, kind = "custom")] // 从source推断
实现示例
use async_trait::async_trait;
struct UserHandler {
pool: PgPool,
email_service: EmailService,
}
struct RequestContext {
user_id: Option<Uuid>,
correlation_id: Uuid,
}
#[async_trait]
impl UserCommandHandler for UserHandler {
type Error = AppError;
type Context = RequestContext;
async fn handle(&self, cmd: UserCommand, ctx: &Self::Context)
-> Result<UserCommandResult, Self::Error>
{
match cmd {
UserCommand::Register(c) => {
let user = self.handle_register(c, ctx).await?;
Ok(UserCommandResult::Register(user))
}
UserCommand::UpdateEmail(c) => {
let user = self.handle_update_email(c, ctx).await?;
Ok(UserCommandResult::UpdateEmail(user))
}
UserCommand::Deactivate(c) => {
self.handle_deactivate(c, ctx).await?;
Ok(UserCommandResult::Deactivate)
}
}
}
async fn handle_register(&self, cmd: RegisterUser, ctx: &Self::Context)
-> Result<User, Self::Error>
{
// 验证
if cmd.email.is_empty() {
return Err(AppError::Validation("邮箱必填".into()));
}
// 创建用户
let user = User {
id: Uuid::now_v7(),
email: cmd.email.to_lowercase(),
name: cmd.name,
active: true,
};
// 持久化
sqlx::query(
"INSERT INTO users (id, email, name, active) VALUES ($1, $2, $3, $4)"
)
.bind(user.id)
.bind(&user.email)
.bind(&user.name)
.bind(user.active)
.execute(&self.pool)
.await?;
// 副作用
self.email_service.send_welcome(&user.email).await?;
Ok(user)
}
async fn handle_update_email(&self, cmd: UpdateEmailUser, ctx: &Self::Context)
-> Result<User, Self::Error>
{
// 授权检查
if ctx.user_id != Some(cmd.id) {
return Err(AppError::Forbidden("无法更新其他用户的邮箱".into()));
}
// 更新
let user: User = sqlx::query_as(
"UPDATE users SET email = $1 WHERE id = $2 RETURNING *"
)
.bind(&cmd.email.to_lowercase())
.bind(cmd.id)
.fetch_one(&self.pool)
.await?;
// 发送验证
self.email_service.send_verification(&user.email).await?;
Ok(user)
}
async fn handle_deactivate(&self, cmd: DeactivateUser, ctx: &Self::Context)
-> Result<(), Self::Error>
{
sqlx::query("UPDATE users SET active = false WHERE id = $1")
.bind(cmd.id)
.execute(&self.pool)
.await?;
Ok(())
}
}
使用命令
async fn register_user(
handler: &impl UserCommandHandler,
email: String,
name: String,
) -> Result<User, AppError> {
let cmd = RegisterUser { email, name };
let ctx = RequestContext {
user_id: None,
correlation_id: Uuid::new_v4(),
};
match handler.handle(UserCommand::Register(cmd), &ctx).await? {
UserCommandResult::Register(user) => Ok(user),
_ => unreachable!(),
}
}
// 或直接调用特定handler
async fn update_email(
handler: &impl UserCommandHandler,
user_id: Uuid,
new_email: String,
ctx: &RequestContext,
) -> Result<User, AppError> {
let cmd = UpdateEmailUser {
id: user_id,
email: new_email,
};
handler.handle_update_email(cmd, ctx).await
}
EntityCommand Trait
所有命令枚举都实现 EntityCommand trait:
use entity_derive::{EntityCommand, CommandKind};
let cmd = UserCommand::Register(register_data);
// 获取命令元数据
assert_eq!(cmd.name(), "Register");
assert!(matches!(cmd.kind(), CommandKind::Create));
// 模式匹配
match cmd.kind() {
CommandKind::Create => println!("创建实体"),
CommandKind::Update => println!("更新实体"),
CommandKind::Delete => println!("删除实体"),
CommandKind::Custom => println!("自定义操作"),
}
命令钩子
当同时启用 commands 和 hooks 时:
#[derive(Entity)]
#[entity(table = "orders", commands, hooks)]
#[command(Place)]
#[command(Cancel, requires_id)]
pub struct Order { /* ... */ }
生成的钩子:
#[async_trait]
pub trait OrderHooks: Send + Sync {
type Error: std::error::Error + Send + Sync;
// 标准CRUD钩子...
// 命令特定钩子
async fn before_command(&self, cmd: &OrderCommand) -> Result<(), Self::Error>;
async fn after_command(&self, cmd: &OrderCommand, result: &OrderCommandResult) -> Result<(), Self::Error>;
}
最佳实践
- 领域语言 — 使用业务术语:
RegisterUser而不是CreateUser - 单一职责 — 一个命令 = 一个业务操作
- 明确意图 — 命令名应描述操作
- 在handler中验证 — 将验证逻辑保留在命令handler中
- 尽可能幂等 — 设计命令以便安全重试
- 使用上下文 — 通过上下文传递请求元数据(用户、关联ID)
CQRS模式
命令是CQRS的一半。与投影结合用于查询端:
#[derive(Entity)]
#[entity(table = "orders", commands)]
#[projection(Summary: id, status, total_cents, created_at)]
#[projection(Details: id, status, items, shipping_address, total_cents)]
#[command(Place)]
#[command(Ship, requires_id)]
#[command(Cancel, requires_id)]
pub struct Order { /* ... */ }
// 命令(写入端)
let result = handler.handle(OrderCommand::Place(place_order), &ctx).await?;
// 查询(读取端)
let summary = repo.find_by_id_summary(order_id).await?;
let details = repo.find_by_id_details(order_id).await?;
另见
- [[钩子|钩子]] — 生命周期钩子包括命令钩子
- [[事件|事件]] — 用于审计日志的事件生成
- [[属性|属性]] — 完整属性参考